Live truth instead of professing it

How do I get into God Wars Dungeon?

How do I get into God Wars Dungeon?

There are two ways to reach the God Wars Dungeon: via the Trollheim Teleport (1) or via Burthorpe & Death Plateau (2), as shown on the map to the right. If you have completed Eadgar’s Ruse, and have level 61 magic, you may use the teleport to land on top of the mountain east of the Troll Stronghold.

What level should I be for God Wars Dungeon?

Reaching the dungeon itself requires level 60 in Strength or Agility (boostable) to navigate the boulder that blocks the path to the dungeon. Exploring the inside of the dungeon requires level 15 Agility regardless of Strength level. The main level of the God Wars Dungeon contains four different armies.

How does God Wars Dungeon work?

When a player first enters the dungeon, they arrive near a rope where a massive battle is being fought against all four gods. The god’s armies are Bandos, Zamorak, Saradomin, and Armadyl. Moving out of the tile near the rope results in any nearby monsters attacking, if a respective god item is not equipped.

What protects Bandos?

God equipmentEdit

Area Protection required
Armadyl Ancient (Zaros)
Bandos’ corner Yes No
Saradomin’s corner Yes No
Zamorak’s corner No No

How do I not get attacked in God Wars Dungeon?

Wearing multiple types of God equipment will protect you from the various factions simultaneously. For example, wearing a Pendant of Armadyl with an Ancient mace, Saradomin mitre, and Unholy book all at once will prevent every faction except Zaros from automatically attacking you.

What happens if you leave dwarf cannon?

If you log out while your cannon is set up, you can retrieve it back free of charge. Cannons will not disappear right away if they are set up and then the player switches worlds and switches back in time to maintain it. If a player dies while a cannon is set up, the cannon stays set up at the location.